![]() 圖一、設置系統分辨率的程序界面效果圖 |
| Bool GetCurrentVideoSettings(DEVMODE *devmode) { HWND hwndDesktop=GetDesktopWindow(); HDC hdc=GetDC(hwndDesktop); devmode -> dmSize =sizeof(DEVMODE); devmode -> dmBitsPerPel=GetDeviceCaps(hdc,BITSPIXEL); devmode -> dmPelsWidth=GetSystemMetrics(SM_CXSCREEN); devmode -> dmPelsHeight=GetSystemMetrics(SM_CYSCREEN); devmode -> dmFields=DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; return TRUE; } |
| int modenum,done; DEVMODE devmode; done=0; modenum=0; do { done=!EnumDisplaySettings(NULL,modenum,&devmode); AddToList(&devmode); modenum++; }while (!done); |
設置顯示模式的方法如下:
rc = ChangeDisplaySettings(&devmode,CDS_FULLSCREEN));這里的devmode就是前面使用EnumDisplaySettings獲得的。如果設置正常,返回值DISP_CHANGE_SUCCESSFUL。
二、 編程步驟
1、啟動(dòng)Visual C++6.0,生成一個(gè)基于對話(huà)框的項目ChngDsplyMd,在對話(huà)框上放置三個(gè)編輯控件,ID分別命名為ID_EDIT_WIDTH、ID_EDITHEIGHT、ID_EDIT_BITS,為了說(shuō)明編輯框控件的功能,其中前二個(gè)編輯框控件放置在一個(gè)標題為"屏幕區域"的組合框中,第三個(gè)編輯框控件旁邊添加一個(gè)STATIC控件,"Caption"設置為"像素位數"。對話(huà)框架上的兩個(gè)按鈕控件的"Caption分別設置為"改變分辯率"、"關(guān)閉",ID分別定義為IDC_CHANGE、IDOK;
2、使用Class Wizard為上述三個(gè)編輯控件定義相應的成員變量,它們分別為:
UINT m_nWidthPixels、 UINT m_nHeightPixels、 UINT m_nBitsPerPixel
3、實(shí)現對話(huà)框架中的按鈕單擊情況下的處理函數,編譯運行程序。
三、實(shí)現代碼
| ///////////////////////////////////////////////////////////////////// ChngDsplyMdDlg.h : header file #if !defined(AFX_CHNGDSPLYMDDLG_H__1D52415E_62DE_11D6_8F32_00E04CE76240__INCLUDED_) #define AFX_CHNGDSPLYMDDLG_H__1D52415E_62DE_11D6_8F32_00E04CE76240__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class CChngDsplyMdDlg : public Cdialog // CChngDsplyMdDlg dialog { // Construction public: CChngDsplyMdDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CChngDsplyMdDlg) enum { IDD = IDD_CHNGDSPLYMD_DIALOG }; UINT m_nBitsPERPixel; UINT m_nHeightPixels; UINT m_nWidthPixels; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CChngDsplyMdDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: HICON m_hIcon; // Generated message map functions //{{AFX_MSG(CChngDsplyMdDlg) virtual BOOL OnInitDialog(); afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); afx_msg void OnChagne(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; #endif ////////////////////////////////////////////////////////////////// // CChngDsplyMdDlg dialog #include "stdafx.h" #include "ChngDsplyMd.h" #include "ChngDsplyMdDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif CChngDsplyMdDlg::CChngDsplyMdDlg(CWnd* pParent /*=NULL*/) : CDialog(CChngDsplyMdDlg::IDD, pParent) { //{{AFX_DATA_INIT(CChngDsplyMdDlg) m_nBitsPerPixel = 32; m_nWidthPixels = 1024; m_nHeightPixels = 768; //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CChngDsplyMdDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CChngDsplyMdDlg) DDX_Text(pDX, IDC_EDIT_BITS, m_nBitsPerPixel); DDX_Text(pDX, IDC_EDIT_HEIGHT, m_nHeightPixels); DDX_Text(pDX, IDC_EDIT_WIDTH, m_nWidthPixels); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CChngDsplyMdDlg, CDialog) //{{AFX_MSG_MAP(CChngDsplyMdDlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(IDC_CHAGNE, OnChagne) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CChngDsplyMdDlg message handlers BOOL CChngDsplyMdDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The Framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here return TRUE; // return TRUE unless you set the focus to a control } void CChngDsplyMdDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CChngDsplyMdDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CChngDsplyMdDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } void CChngDsplyMdDlg::OnChagne() { UpdateData(TRUE); DEVMODE lpDevMode; lpDevMode.dmBitsPerPel = m_nBitsPerPixel; lpDevMode.dmPelsWidth = m_nWidthPixels; lpDevMode.dmPelsHeight = m_nHeightPixels; lpDevMode.dmSize = sizeof(lpDevMode); lpDevMode.dmFields = DM_PELSWIDTH|DM_PELSHEIGHT|DM_BITSPERPEL; LONG result = ChangeDisplaySettings(&lpDevMode,0); if(result == DISP_CHANGE_SUCCESSFUL) { AfxMessageBox("修改成功"); ChangeDisplaySettings(&lpDevMode,CDS_UPDATEREGISTRY); //使用CDS_UPDATEREGISTRY表示次修改是持久的, //并在注冊表中寫(xiě)入了相關(guān)的數據 } else { AfxMessageBox("修改失敗,恢復原有設置"); ChangeDisplaySettings(NULL,0); } } |
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